Production Skills (Week 2)

This week we learnt to be less dependent on digital technology like computers and phone by writing and drawing on paper. This is useful because most people first reaction to noting stuff down or drawing is to turn on their computer or phone, but with pen and paper there is less chance to loose, forget and crash. I did not come over any problems because I prefer and do write down stuff down because I remember information better if I write it down instead of typing. But I probably need to improve my grammar and spelling.

We also learnt to create multiple ideas not just focus on the one idea. Doing this will help me creating good ideas instead of improving a bad one. The problem I have is I am not use to creating multiple ideas. To over come this problem, I need to get out of the habit of creating just one idea.

This week I created a box in 3DS Max, this task helped with the skills above as well as 3D modeling, texturing and drawing. The purpose of this task is to get us use to planing and designing objects instead of just creating an object. We first started by creating three thumbnails and picking one of those three thumbnails. We then researched textures for the box. I used two types of wood textures and a metal texture for my box. Then we created the box and textured it.

We also had a look a Little Red Riding Hood book that had interactive segments in it and we then planed/designed a digital version of it.

 

Production Skills (Week 1)

This week I learnt how to create transparent textures in 3DS Max by creating a tesseract. This would be a good skill for creating concept art for windows and glasses. We also made the textures illuminate. This done to show the power of the tesseract. Again this would be useful for creating lights and other glowing objects. One problem I came across doing this task is the placement of  the textures on the plains inside the cube. This was because I had trouble with tracking and how each plain looked. To over come this, I should of added in each plain one at a time and adjust it according to how it looks.

We also talked about interactivity and what is included with it. An interactive document/object  is something that the audience can have an interactive experience with. It does not have to be a digital object it can be something physical like a book. The things we learnt that go with interactivity is audio, visual, buttons, navigation and transition. Audio can be an audio log in an digital document or a button that makes animal sounds in a children book if pressed. Visual can be a video that starts playing when its clicked or scrolled. Buttons are used to make the interactive object easy to navigate and easy to interact with. Navigation is where you can go from one part of the interactive object to another by either turning a page or pressing a button. With some interactive documents on a mobile device you can swipe to turn a page. Transition is how the page looks when you navigate to a new page, you can leave it blank or could animate it to look like a page turning.

Production Diary (Week 1)

This week we learnt what we were doing for a project, The Age of Napoleon. The story is Napoleon discovered the tesseract in Egypt. He then used to tesseracts power to win the Napoleonic wars by winning the Battle of Waterloo. We then had to pick out of a hat in our design studios what faction out of three factions we are. The three factions were Napoleon, the Resistance led by Thomas Edison (use to be led by the Duke of Wellington) and spies led by Louis Daguerre. By design studio got the spies.

Tesseract0000I also created a tesseract in 3DS Max. This was done to gain more skills in 3DS Max and also to be used as concept art.

I also created mood boards so I know what to base my ideas on and to know the style of clothes, furniture and other equipment of the time.

I also created a mind map on what problems we might encounter in this project, problems like technical issues.